How to dynamically update widget text using "latest" best Kotlin Android pratcices?


I created a new Kotlin project in latest Android studio, using the empty activity project template, which only contains a TextView with "Hello world!" in its main layout. Then:

  1. I enabled viewBinding in the module build.gradle.
  2. Defined binding in MainActivity.kt (as shown in the last listing).
  3. Gave that TextView an identifier txt_hello as follows:
<?xml version="1.0" encoding="utf-8"?>

        android:text="Hello World!"
        app:layout_constraintTop_toTopOf="parent" />


Then went on to MainActivity.kt file to define some code that modifies the text attribute of the txt_hellow TextView widget as follows:

package com.example.myapplication

import android.os.Bundle

// I added this:
import com.example.myapplication.databinding.ActivityMainBinding

class MainActivity : AppCompatActivity() {

    private lateinit var binding: ActivityMainBinding

    override fun onCreate(savedInstanceState: Bundle?) {
        // I removed this:
        // setContentView(R.layout.activity_main)

        // I added this:
        binding = ActivityMainBinding.inflate(layoutInflater)
        binding.txtHello.setOnClickListener {

But, I get the following error:

String literal in `setText` can not be translated. Use Android resources instead.

Which brings me to my question:

  1. How to update widgets using the viewBinding approach?


First I think that’s a warning that you shouldn’t use a hardcoded string to the text view because it’s a bad practice and cannot be translated.

So you have to create some string values in your strings.xml for example:

<string name="text_hello">Hello</string>

and use that string value like this

binding.txtHello.text = getText(R.string.text_hello)

Answered By – galihif

This Answer collected from stackoverflow, is licensed under cc by-sa 2.5 , cc by-sa 3.0 and cc by-sa 4.0

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