How to get a value of a D3D12_RESOURCE_STATES from a resource?



Is it possible to read a current D3D12_RESOURCE_STATES state for a resource?

Thank you


In a comment to the question is an answer by @mrvux

Answered By – W┼éodzimierz O. Kubera

This Answer collected from stackoverflow, is licensed under cc by-sa 2.5 , cc by-sa 3.0 and cc by-sa 4.0

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