How to upload image into HTML5 canvas

Issue

I am currently using http://paperjs.org to create an HTML5 canvas drawing app. I want to let users upload images into the canvas. I know I need to make a login and signup but is there an easier way? I have seen the HTML5 drag and drop upload.

Solution

I assume you mean, to load an image into the canvas and not uploading the image from the canvas.

It’d probably be a good idea to read through all the canvas articles they have over here
https://developer.mozilla.org/en-US/docs/Web/Guide/HTML/Canvas_tutorial/Using_images

But basically what you want to do is create an image in javascript, and set the image.src = to whatever the file location is. In the case of loading images from the user on their end, you’re going to want to use the File System API.

Threw together a brief example here: http://jsfiddle.net/influenztial/qy7h5/

function handleImage(e){
    var reader = new FileReader();
    reader.onload = function(event){
        var img = new Image();
        img.onload = function(){
            canvas.width = img.width;
            canvas.height = img.height;
            ctx.drawImage(img,0,0);
        }
        img.src = event.target.result;
    }
    reader.readAsDataURL(e.target.files[0]);     
}

Answered By – DerekR

This Answer collected from stackoverflow, is licensed under cc by-sa 2.5 , cc by-sa 3.0 and cc by-sa 4.0

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